Controls:
- Select block: Mouse
- Move: WASD | Arrow-Keys
- Undo: Q | Backspace
- Reset: R | Delete
- Pause: ESC

Updated 22 days ago
StatusReleased
PlatformsWindows, HTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorsComanderXXY, cblech
GenrePuzzle
Made withUnity
TagsGame Maker's Toolkit Jam, Unity

Download

Download
Cavescape 1.2.0 Windows.zip 62 MB

Comments

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Nice work!

Very nice and well executed puzzle game! Great work!

(2 edits)

There is a bug in level 11. The layout of walls shown to the player is different than the layout the game believes the walls exist in.

I have the goal block connected to the 4 movement block in GB<->4B orientation. When I look to move the goal block down onto the goal I am blocked as if there is a wall there. I however can move into the wall space two blocks above the goal.

What the game looks like to give reference to what I'm looking at

clearWW
clearGB4B
WGoalclear

What I believe it is based on how I can move

clearclearW
clearGB4B
WWclear

I hope this was helpful

Wow, i love the art and the movement. The idea is really clever and fun, but i have a few critique points:

1.  The UI quality is much worse than the rest of the graphics. Try to make it better next time by e.g. using a different font than the standard one. Same for the background of the level.

2. Maybe have a tutorial in the beginning. I got it after a few seconds, but i didn´t know how to undo something until i read the comments.

3. Make the undo button something more convenient than backspace, because if you use a mouse, you have to get your right hand off of it. Maybe space or something would have been better.

But still cool, that you managed to do this in such a short time. Also great how you intodruced the mechanics step by step. Would be nice if you could rate my game "Square Pair" too. :)

Thanks for the critical feedback, you really wrote a lot :)

1. That's true. I have to blame it on the time limit. I just ripped it out of my other game and did not find the time to make theme matching graphics.

2. I think it might be enough to make the text more visible, make it glow or even blinky. But again, time limit.

3. The Idea to play ergonomically was to use WASD (move) + Q (undo) + R (reset). Probably this should be better highlighted.

Glad i could help you, i hope my comment didn´t seem too critical, because i really enjoyed the game, these are just a few things i noticed.

Don't worry, you did never say anything non-constructive.
It's good practice to write comments like yours.

Hey. I really like puzzle games and i think this can be really interesenting with more levels. And I think it deserves a reset button, cause I've lost really fast XD. Congrats!

Thanks.

New version is uploaded, now you can undo by pressing backspace. Reset will come soon.

Deleted post

Thanks.

You're right, there was no Objective implemented, it's better now ;)
A sparse tutorial is now in there too, will be improved further.

I think it's going to be a good game.

Thanks a lot.

(+1)

Maybe add a reset and a function to disconnect parts

Reset can now be achieved with backspace, but there will also be a complete level reset.

The lack of ability to disconnect blocks is meant to be part of the game :)